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    Week 13-14 | Final Project 3D Audio


    2010 - 04.30

    My final Nature of Code project is creating the effect of 3D audio with only two speakers.   The process to create the effect of 3D audio is to invert the left channel. Next, is  to reduce the amplitude of the left channel and feed into the right channel.  This process is done to the right channel but vice versa.  Next is to add a delay to each the left and right channel.  The last step is to mix the processed audio back into the original audio track.  The effect is a binaural 3D sound field.

    Here is a demonstration of the 3D effect – 3D Sample

    Original Track – Sing, Sing, Sing

    3D Effect – Sing, Sing, Sing

    A sound is placed in the horizontal plane by processing the sound with recorded head-related impulse responses.

    Week 12 | Final Project Proposal – 3D Audio


    2010 - 04.05

    For my final Nature of Code project I want to continue  building upon my Audio Analyzer.  I would like to 3D audio using only two speakers.  The process to create the effect of 3D audio is to invert the left channel. Next, is  to reduce the amplitude of the left channel and feed into the right channel.  This process is done to the right channel but vice versa.  The effect is a binaural 3D sound field.  Currently, I have never tried this process and will see if this process works.

    Audio Analyzer  Mac App

    Source Code

    Week 6 – Midterm Project – Rocket


    2010 - 03.02

    This is the current progress for the Rocket, which really is just the rocket tail. I  wanted to have a denser rocket tail but I began to notice a slow down in the animation when I added more particles.  The rocket tail color changes over time.  The tail eventually turns into a cloud just before it dies.  I was trying to emulate the tail pattern of a shuttle launch.  See video.

    Rocket-Tail

    Week 5 – Midterm Proposal


    2010 - 02.23

    For my midterm project I would like to stimulate a rocket taking off.  I will be using particles for the rockets tail.  I envision the rocket sitting on the launch pad waiting to takeoff.  The user will then click the mouse and start the countdown.  The rocket’s particles will then intensify  and the rocket will takeoff.

    Here is a 3D animation I made that shows what I am thinking about.

    Rocket from Russell de la Torre on Vimeo.